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Uses of BaseMod in <Unnamed> |
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Subclasses of BaseMod in <Unnamed> | |
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class |
mod_Arrows
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class |
mod_Camera
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class |
mod_Floodgate
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class |
mod_LightSensor
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class |
mod_Prefab
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class |
mod_RecipeBook
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class |
mod_Shelf
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class |
mod_SpawnerGUI
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class |
mod_Stackables
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Methods in <Unnamed> that return types with arguments of type BaseMod | |
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static java.util.List<BaseMod> |
ModLoader.getLoadedMods()
Use this method if you need a list of loaded mods. |
Methods in <Unnamed> with parameters of type BaseMod | |
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static int |
ModLoader.getUniqueBlockModelID(BaseMod mod,
boolean full3DItem)
Assigns a model id for blocks to use for the given mod. |
static void |
ModLoader.RegisterKey(BaseMod mod,
mz keyHandler,
boolean allowRepeat)
Use this to add an assignable key to the options menu. |
static void |
ModLoader.SetInGameHook(BaseMod mod,
boolean enable,
boolean useClock)
Enable or disable OnTickInGame(net.minecraft.client.Minecraft) |
static void |
ModLoader.SetInGUIHook(BaseMod mod,
boolean enable,
boolean useClock)
Enable or disable OnTickInGUI(net.minecraft.client.Minecraft, cf) |
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