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AddAllFuel(int)
- Static method in class
ModLoader
Used for adding new sources of fuel to the furnace.
AddAllRenderers(Map<Class<? extends pb>, be>)
- Static method in class
ModLoader
Used to add all mod entity renderers.
addAnimation(ai)
- Static method in class
ModLoader
Registers one animation instance.
AddArmor(String)
- Static method in class
ModLoader
Use this when you need the player to have new armor skin.
AddFuel(int)
- Method in class
BaseMod
Used for adding new sources of fuel to the furnace.
AddLocalization(String, String)
- Static method in class
ModLoader
Method for adding raw strings to the translation table.
AddName(Object, String)
- Static method in class
ModLoader
This method will allow adding name to item in inventory.
addOverride(String, String)
- Static method in class
ModLoader
Use this to add custom images for your items and blocks.
addOverride(String, String, int)
- Static method in class
ModLoader
Registers one texture override to be done.
AddRecipe(hi, Object...)
- Static method in class
ModLoader
Add recipe to crafting list.
AddRenderer(Map<Class<? extends pb>, be>)
- Method in class
BaseMod
Used to add entity renderers.
AddRenderer(Map<Class<? extends pb>, be>)
- Method in class
mod_Arrows
AddShapelessRecipe(hi, Object...)
- Static method in class
ModLoader
Add recipe to crafting list.
AddSmelting(int, hi)
- Static method in class
ModLoader
Used to add smelting recipes to the furnace.
AddSpawn(Class<? extends jm>, int, je)
- Static method in class
ModLoader
Add entity to spawn list for all biomes except Hell.
AddSpawn(Class<? extends jm>, int, je, ig...)
- Static method in class
ModLoader
Add entity to spawn list for selected biomes.
AddSpawn(String, int, je)
- Static method in class
ModLoader
Add entity to spawn list for all biomes except Hell.
AddSpawn(String, int, je, ig...)
- Static method in class
ModLoader
Add entity to spawn list for selected biomes.
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