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AddAllEntityIDs()
- Static method in class
ModLoader
Place holder for calling the function that adds entity IDs, which are used for SMP, MobSpawner, and saving.
AddAllFuel(int)
- Static method in class
ModLoader
Used for adding new sources of fuel to the furnace.
AddAllRecipes(en)
- Static method in class
ModLoader
Used to add recipes from all the mods.
AddAllRenderers(Map<Class<? extends lw>, aq>)
- Static method in class
ModLoader
Used to add all mod entity renderers.
AddAllSmelting(int)
- Static method in class
ModLoader
Used for adding new options to the furnace for item creation.
AddEntityID()
- Method in class
BaseMod
Place holder for calling the function that adds entity IDs, which are used for SMP, MobSpawner, and saving.
AddEntityID()
- Method in class
mod_Arrows
AddFuel(int)
- Method in class
BaseMod
Used for adding new sources of fuel to the furnace.
addOverride(String, String, int)
- Static method in class
ModLoader
Registers one texture override to be done.
AddRecipes(en)
- Method in class
BaseMod
Used to add recipes.
AddRecipes(en)
- Method in class
mod_Arrows
AddRecipes(en)
- Method in class
mod_Floodgate
AddRecipes(en)
- Method in class
mod_LightSensor
AddRenderer(Map<Class<? extends lw>, aq>)
- Method in class
BaseMod
Used to add entity renderers.
AddRenderer(Map<Class<? extends lw>, aq>)
- Method in class
mod_Arrows
AddSmelting(int)
- Method in class
BaseMod
Used for adding new options to the furnace for item creation.
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