Class mod_Arrows

java.lang.Object
  extended by BaseMod
      extended by mod_Arrows

public class mod_Arrows
extends BaseMod


Field Summary
static dx egg
          Egg Arrows.
static dx exp
          Explosive Arrows.
static dx fir
          Fire Arrows.
static dx hombow
          Homing Bow.
static dx ice
          Ice Arrows.
 
Constructor Summary
mod_Arrows()
           
 
Method Summary
 void AddEntityID()
          Place holder for calling the function that adds entity IDs, which are used for SMP, MobSpawner, and saving.
 void AddRecipes(en recipes)
          Used to add recipes.
 void AddRenderer(java.util.Map<java.lang.Class<? extends lw>,aq> renderers)
          Used to add entity renderers.
 void RegisterTextureOverrides()
          Used for registering textures to be overlaid over internal tex buffers
 
Methods inherited from class BaseMod
AddFuel, AddSmelting, GenerateNether, GenerateSurface, OpenModGUI, OSDHook, RegisterBlocks, RegisterTileEntity
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

exp

public static dx exp
Explosive Arrows. ID = 384.


fir

public static dx fir
Fire Arrows. ID = 385.


ice

public static dx ice
Ice Arrows. ID = 386.


egg

public static dx egg
Egg Arrows. ID = 387.


hombow

public static dx hombow
Homing Bow. ID = 396.

Constructor Detail

mod_Arrows

public mod_Arrows()
Method Detail

AddRecipes

public void AddRecipes(en recipes)
Description copied from class: BaseMod
Used to add recipes.

Overrides:
AddRecipes in class BaseMod
Parameters:
recipes - Recipe instance to add to.

AddRenderer

public void AddRenderer(java.util.Map<java.lang.Class<? extends lw>,aq> renderers)
Description copied from class: BaseMod
Used to add entity renderers.

Overrides:
AddRenderer in class BaseMod
Parameters:
renderers - HashMap of the renderers. key is an entity class, value is the renderer.

AddEntityID

public void AddEntityID()
Description copied from class: BaseMod
Place holder for calling the function that adds entity IDs, which are used for SMP, MobSpawner, and saving.

Overrides:
AddEntityID in class BaseMod

RegisterTextureOverrides

public void RegisterTextureOverrides()
Description copied from class: BaseMod
Used for registering textures to be overlaid over internal tex buffers

Overrides:
RegisterTextureOverrides in class BaseMod