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java.lang.ObjectBaseMod
mod_Floodgate
public class mod_Floodgate
Field Summary | |
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static nq |
control
Reference to control block. |
static nq |
gate
Reference to gate block. |
Constructor Summary | |
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mod_Floodgate()
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Method Summary | |
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void |
AddRecipes(en recipes)
Used to add recipes. |
bp |
OpenModGUI(bq player,
java.lang.Object instance)
Opens GUI for use with mods. |
void |
RegisterBlocks(java.util.List<nq> registry)
Used to register blocks that the client can use. |
void |
RegisterTileEntity()
Place holder for calling the function that adds TileEntities. |
Methods inherited from class BaseMod |
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AddEntityID, AddFuel, AddRenderer, AddSmelting, GenerateNether, GenerateSurface, OSDHook, RegisterTextureOverrides |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public static final nq control
public static final nq gate
Constructor Detail |
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public mod_Floodgate()
Method Detail |
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public void AddRecipes(en recipes)
BaseMod
AddRecipes
in class BaseMod
recipes
- Recipe instance to add to.public void RegisterBlocks(java.util.List<nq> registry)
BaseMod
RegisterBlocks
in class BaseMod
registry
- List of blocks to add to.public void RegisterTileEntity()
BaseMod
RegisterTileEntity
in class BaseMod
public bp OpenModGUI(bq player, java.lang.Object instance)
BaseMod
OpenModGUI
in class BaseMod
player
- Player instance to open GUI for.instance
- Used for identifying which mod this call is for. Allows for
passing extra data to GUI.
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