A B C E F G H I L M O P R S T

A

AddAllEntityIDs() - Static method in class ModLoader
Place holder for calling the function that adds entity IDs, which are used for SMP, MobSpawner, and saving.
AddAllFuel(int) - Static method in class ModLoader
Used for adding new sources of fuel to the furnace.
AddAllRecipes(en) - Static method in class ModLoader
Used to add recipes from all the mods.
AddAllRenderers(Map<Class<? extends lw>, aq>) - Static method in class ModLoader
Used to add all mod entity renderers.
AddAllSmelting(int) - Static method in class ModLoader
Used for adding new options to the furnace for item creation.
AddEntityID() - Method in class BaseMod
Place holder for calling the function that adds entity IDs, which are used for SMP, MobSpawner, and saving.
AddEntityID() - Method in class mod_Arrows
 
AddFuel(int) - Method in class BaseMod
Used for adding new sources of fuel to the furnace.
addOverride(String, String, int) - Static method in class ModLoader
Registers one texture override to be done.
AddRecipes(en) - Method in class BaseMod
Used to add recipes.
AddRecipes(en) - Method in class mod_Arrows
 
AddRecipes(en) - Method in class mod_Floodgate
 
AddRecipes(en) - Method in class mod_LightSensor
 
AddRenderer(Map<Class<? extends lw>, aq>) - Method in class BaseMod
Used to add entity renderers.
AddRenderer(Map<Class<? extends lw>, aq>) - Method in class mod_Arrows
 
AddSmelting(int) - Method in class BaseMod
Used for adding new options to the furnace for item creation.

A B C E F G H I L M O P R S T