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RegisterAllBlocks(List<nq>)
- Static method in class
ModLoader
Used to register all mod blocks that the client can use.
RegisterAllTextureOverrides(fu)
- Static method in class
ModLoader
Processes all registered texture overrides, modifies internal buffers.
RegisterAllTileEntities()
- Static method in class
ModLoader
Place holder for calling the function that adds TileEntities.
RegisterBlocks(List<nq>)
- Method in class
BaseMod
Used to register blocks that the client can use.
RegisterBlocks(List<nq>)
- Method in class
mod_Floodgate
RegisterBlocks(List<nq>)
- Method in class
mod_LightSensor
RegisterTextureOverrides()
- Method in class
BaseMod
Used for registering textures to be overlaid over internal tex buffers
RegisterTextureOverrides()
- Method in class
mod_Arrows
RegisterTileEntity()
- Method in class
BaseMod
Place holder for calling the function that adds TileEntities.
RegisterTileEntity()
- Method in class
mod_Floodgate
RunOSDHooks(Minecraft)
- Static method in class
ModLoader
Runs all registered OSD hooks, run by GUIInGame.
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