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java.lang.ObjectBaseMod
mod_Floodgate
public class mod_Floodgate
| Field Summary | |
|---|---|
static nq |
control
Reference to control block. |
static nq |
gate
Reference to gate block. |
| Constructor Summary | |
|---|---|
mod_Floodgate()
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| Method Summary | |
|---|---|
void |
AddRecipes(en recipes)
Used to add recipes. |
bp |
OpenModGUI(bq player,
java.lang.Object instance)
Opens GUI for use with mods. |
void |
RegisterBlocks(java.util.List<nq> registry)
Used to register blocks that the client can use. |
void |
RegisterTileEntity()
Place holder for calling the function that adds TileEntities. |
| Methods inherited from class BaseMod |
|---|
AddEntityID, AddFuel, AddRenderer, AddSmelting, GenerateNether, GenerateSurface, OSDHook, RegisterTextureOverrides |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static final nq control
public static final nq gate
| Constructor Detail |
|---|
public mod_Floodgate()
| Method Detail |
|---|
public void AddRecipes(en recipes)
BaseMod
AddRecipes in class BaseModrecipes - Recipe instance to add to.public void RegisterBlocks(java.util.List<nq> registry)
BaseMod
RegisterBlocks in class BaseModregistry - List of blocks to add to.public void RegisterTileEntity()
BaseMod
RegisterTileEntity in class BaseMod
public bp OpenModGUI(bq player,
java.lang.Object instance)
BaseMod
OpenModGUI in class BaseModplayer - Player instance to open GUI for.instance - Used for identifying which mod this call is for. Allows for
passing extra data to GUI.
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